top of page
Guanqing Lin
GAME DESIGN
PORTFOLIO
Professional Skills: Unity 3D, Processing, C#, Python
*This portfolio was accepted into USC School of Cinematic Arts - Interactive Media and Game Design Program
Tuesday 10 a.m.
An Independent 2D Video Game. Made by Unity 3D
Position: Programmer & Level Designer
VIDEO GAME
RESEARCH PROJECT
WORKING EXPERIENCE
Virtual Interaction and Communication Technology (VICTR) Lab
Research Assistant | Jan 2019 - Jan 2020
-Independently wrote Python and managed Excel to organize the research database for 6 video game related research projects.
-Conducted 140 hours' laboratory experiments for 2 video game design projects to introduce experimental and video game procedures to participants, create avatars, organize experimental data through Excel, SONA, Qualtrics, and Firebase.
Communication Data Collection Lab
Research Assistant | Sep 2019 - Jan 2020
-Conducted 80 hours' laboratory experiments to help with setting up noninvasive physiology measures and eye trackers for the research topic of attention and influence in small group collaboration.
-Coded video recordings of the experiment.
bottom of page